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April 05, 2024 1:00 PM
Cloudflare acquires PartyKit to allow developers to build real-time multi-user applications
We're thrilled to announce that PartyKit, a trailblazer in enabling developers to craft ambitious real-time, collaborative, multiplayer applications, is now a part of Cloudflare...
September 28, 2023 1:00 PM
Running Serverless Puppeteer with Workers and Durable Objects
We’ve heard from developers that configuring and maintaining their own serverless browser automation systems can be quite painful. The Workers Browser Rendering API solves this...
September 20, 2023 1:00 PM
How Waiting Room makes queueing decisions on Cloudflare's highly distributed network
We want to give you a behind the scenes look at how we have evolved the core mechanism of our product–namely, exactly how it kicks in to queue traffic in response to spikes...
August 05, 2022 3:45 PM
Building a scheduling system with Workers and Durable Objects
In this post we're going to show you how to build a scalable service that will schedule HTTP requests on a specific schedule or as one-off at a specific time ...
May 17, 2022 12:58 PM
Announcing our Spring Developer Challenge
After many announcements from Platform Week, we’re thrilled to make one more: our Spring Developer Challenge!...
May 11, 2022 12:59 PM
Durable Objects Alarms — a wake-up call for your applications
Durable Object alarms let you call a function at a defined point in the future, unlocking deeper use-cases for Durable Objects like reliable queuing...
November 15, 2021 1:59 PM
Developer Spotlight: Winning a Game Jam with Jamstack and Durable Objects
Guido won the innovative category in one of the biggest Game Jams with a combination of Pages, Durable Objects, modern browser APIs, and a hefty amount of ingenuity....
November 15, 2021 1:59 PM
Durable Objects — now Generally Available
Today, we’re announcing that Durable Objects are generally available and production-ready for you to use!...
August 03, 2021 1:24 PM
Durable Objects: Easy, Fast, Correct — Choose three
When multiple clients access the same storage concurrently, race conditions abound. Durable Objects can make it easier. We recently rolled out improvements to Durable Objects that automatically correct many common race conditions while actually making your code faster. ...
June 16, 2021 1:43 PM
Building Waiting Room on Workers and Durable Objects
Our product is specifically built for customers who experience high volumes of traffic, so we needed to run code at the edge in a highly scalable manner. Cloudflare has a great culture of building upon its own products, so we naturally thought of Workers....
May 26, 2021 1:00 PM
Building real-time games using Workers, Durable Objects, and Unity
Durable Objects are an awesome addition to the Workers developer ecosystem, allowing you to address and work inside a specific Worker to provide consistency in your applications. You might be wondering "Okay, so what can I build with that?"...
May 18, 2021 12:59 PM
Multiplayer Doom on Cloudflare Workers
So, if a developer wants to run their next hit, say a real-time multiplayer game, using nothing but their app and Workers, without any servers or traditional infrastructure, can they? Let’s prove they can. Here's Doom Multiplayer running on top of Cloudflare Workers....
March 31, 2021 1:00 PM
Durable Objects, now in Open Beta
As of today, Durable Objects beta access is available to anyone with a Cloudflare Workers® subscription....