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We have lift off - Rocket Loader GA is mobile!

06/01/2018

8 min read

Today we’re excited to announce the official GA of Rocket Loader, our JavaScript optimisation feature that will prioritise getting your content in front of your visitors faster than ever before with improved Mobile device support. In tests on www.cloudflare.com we saw reduction of 45% (almost 1 second) in First Contentful Paint times on our pages for visitors.


Photo by SpaceX / Unsplash

We initially launched Rocket Loader as a beta in June 2011, to asynchronously load a website’s JavaScript to dramatically improve the page load time. Since then, hundreds of thousands of our customers have benefited from a one-click option to boost the speed of your content.

With this release, we’ve vastly improved and streamlined Rocket Loader so that it works in conjunction with mobile & desktop browsers to prioritise what matters most when loading a webpage: your content.

Visitors don’t wait for page “load”

To put it very simplistically - load time is a measure of when the browser has finished loading the document (HTML) and all assets referenced by that document.

When you clicked to visit this blog post, did you wait for the spinning wheel on your browser tab to start reading this content? You probably didn’t, and neither do your visitors. We’re conditioned to start consuming content as soon as it appears. However the industry had been focused on the load event timing too much, ignoring user perception & behaviour. Data from Google analytics has shown that 53% of visits are abandoned if a mobile site takes longer than 3 seconds to load. This makes sense if you think about the last time you browsed onto a website in a hurry - if nothing is rendered quickly on screen you’re much more likely to go elsewhere.

Paint timing metrics are a closer approximation of how your users perceive speed. Put simply, paint timing measures when something is displayed on screen, and there are various stages of paint that can be measured & reported which we’ll explain as we go.

Analysing your performance

One of the ways in which you can learn more about your website’s performance is to use one of the many great synthetic analysis tools out there. The Lighthouse tool in Chrome can run a performance audit on your page simulating a typical mobile device & connection. I ran this on Cloudflare’s homepage to illustrate the way the page loads over time:

Lighthouse performance filmstrip without Rocket Loader

The First Meaningful Paint (FMP) takes 4.8 seconds on this mobile device simulation. FMP doesn’t measure the time of the first paint, but it waits for any web fonts to render and for the biggest above-the-fold layout change to happen. The red line drawn at 4.8 seconds shows our FMP in this test. So what can we do to improve?

Render blocking scripts are a problem for paint times

Most tools will give you suggestions, and Lighthouse calls these opportunities and orders these by their estimated time saving:

Lighthouse performance opportunities without Rocket Loader

Try running a lighthouse audit on your website and see what opportunities you get.

The march of the scripts

Now is a good time to quantify the spread of JavaScript on the web. Using the excellent HTTP Archive project we can review the make up of the Alexa top 500k websites over the years. Using their data, we can see that the median number of JavaScripts on mobile has increased from 5, at Rocket Loader’s launch in June 2011, increasing nearly four fold to a whopping 19 JavaScripts in May 2018. So most of us have plenty of JavaScript on our websites and there’s a good chance it will be very high on the list of performance opportunities you can seize to improve your visitors’ experience.

Implementing this recommendation would require you to make changes to your origin application’s code to asynchronously load, defer or inline your scripts. In some cases this might not be possible because you don’t control your application’s code or have the expertise to implement these strategies. Rocket Loader to the rescue!

How Rocket Loader works

Without Rocket Loader With Rocket Loader
Without Rocket Loader With Rocket Loader

New Rocket Loader prioritises paint time by locating the JavaScripts inside your HTML page and hiding them from the browser temporarily during the page load. This allows the browser to continue parsing the rest of your HTML and begin discovering other assets such as CSS & images that are required to render your page. Once that has completed, Rocket Loader dynamically inserts the scripts back into the page and so the browser can load these.

Enabling Rocket Loader

This bit is quite labour-intensive, so watch closely:

Enabling Rocket Loader animation

Measuring the impact

Let’s run lighthouse again on our homepage now we have Rocket Loader enabled:

Lighthouse performance fimstrip with Rocket Loader

So Lighthouse has detected that First Meaningful Paint is just over 1.5 seconds faster in this test - a really impressive improvement delivered from a single click!

To drive this home, the opportunity lighthouse identified is now officially a “passed audit”:

Lighthouse performance audit with Rocket Loader

Let’s get Real (User Measurement)

To measure this with real users & devices, last week we ran a simple A/B test on www.cloudflare.com where 50% of page views were optimised using Rocket Loader so we could compare performance with and without it enabled. As shown by the lighthouse audits above, our main website is a great use-case for Rocket Loader because while we do use a lot of JavaScript for some interactive aspects of our pages, most important to our visitors is reading information about Cloudflare’s network, products & features. So in short, content should be prioritised over JavaScript.

To illustrate the changes we observed, below is a graph of the Time To First Contentful Paint (TTFCP) for www.cloudflare.com visits by real users during our test. TTFCP measures the first time something in the Document Object Model (DOM) is painted on the page. For websites that are primarily for consumption of content rather than heavy interactions, this is a closer representation of a user’s perception of your website speed than measuring load time.

Distribution of Time To First Contentful Paint in Baseline vs Rocket Loader

With Rocket Loader you can see those orange bars are grouped more to the left (faster) and higher meaning many more of our visitors were getting content on screen in under a second. In fact, the median improvement delivered by Rocket Loader during our www.cloudflare.com test lands at a 0.93 second reduction in Time To First Contentful paint or around a 45% improvement over the baseline. Boom!

What’s new in Rocket Loader

So Rocket Loader continues to drive performance improvements on JavaScript heavy websites, but lots has changed under the hood. Here is a summary of the key changes:

  • Improves time to first paint speed not just load time
  • Now compatible with over 93% of mobile devices[1]
  • Tiny! Less than 10% of the size of prior version
  • Reduced complexity & better compatibility with your on-site & 3rd party JavaScripts
  • Compliant with stricter Content Security Policies (CSP)

More mobile users now get optimised

We’ve already predicted that by the end of 2018 mobile usage will reach 60%. Additionally as of July 2018 Google will begin using page speed in mobile search ranking. With that in mind providing a fast experience for mobile devices is more important than ever.

Rocket Loader beta was first launched back in 2012 at a time when mobile device usage on the web was around 15%. That version of Rocket Loader intercepted JavaScript on the page, and executed it in a virtual sandbox: a world familiar, but with behavior changed behind the scenes. Unfortunately, the technique we chose to create this virtual sandbox didn't work well on all mobile browsers. That was considered an undesirable but acceptable trade off 6 years ago, but today it’s vital customers can leverage this technique on mobile. Thanks to the reduced complexity of our approach, new Rocket Loader works on over 93%[1:1] of mobile devices in use today. For those devices that are not compatible, we simply deliver the website normally without this optimisation.

Leaner & Meaner

New Rocket Loader’s JS weighs in at a lightweight 2.3KB. We did some extensive refactoring during 2017 that reduced the size of the JS required to run Rocket Loader from 47KB to 32KB and saved a staggering 213 terabytes of transfer across the globe. Due to the simplicity of the way New Rocket Loader works rocket-loader.min.js resulting in a JS file that is less than 10% of the size, saving approximately another 417 Terabytes of transfer each year when Rocket Loader does its thing.[2]

Compatibility with Content Security Policy

New Rocket Loader does not modify the content of your JavaScript, it only changes the time at which it is loaded which means it plays nicely with any Content Security Policy (CSP) you have defined. With Rocket Loader beta, if you wanted to set a CSP that only allowed execution scripts hosted on your domain you would need to disable Rocket Loader as that would also combine & load external JavaScripts through your domain. New Rocket Loader does not use this approach and instead lets the browser load & cache the files normally. As we also enable HTTP/2 for all of our customers, any first party scripts will load over a single TCP connection, and 3rd party scripts are still asynchronously loaded meaning we can optimise their loading without proxying this content. All of this means modifying your CSP to accommodate Rocket Loader is as simple as allowing script-src for https://ajax.cloudflare.com so that Rocket Loader itself can load.

How can I enable new Rocket Loader?

If you already have Rocket Loader enabled as of today your site is using the new version. You can modify your settings at any time by visiting the Speed section of your Cloudflare settings.

If you had Rocket Loader disabled or in Manual mode just click the button in the Speed section to turn Rocket Loader on.

What else can I do with Cloudflare to optimise my website?

As always achieving good performance typically takes a variety of approaches and Rocket Loader tackles JavaScript specifically. There are some other very simple optimisations you should also ensure are enabled:

  • Caching - cache everything you can so content is served directly from any one of our 150+ data centres without waiting for your origin.
  • Minify & Compress - Enable minification of your HTML, CSS & JS in your Speed settings to losslessly reduce the total byte size of your web pages and enable Brotli compression so browsers that support this new compression method receive smaller responses.
  • Optimise your images - Polish will automatically reduce the size of images on your website with support for highly efficient formats such as WebP. You can also turn on Mirage to optimise images for mobile devices with poor connectivity.
  • Use HTTP/2 - You get HTTP/2 support automatically as long as your site is served over HTTPS. Move as much as your content as you can onto your Cloudflare enabled URLs so all of that content can be multiplexed down a single TCP connection.
  • Use Argo & Railgun - For dynamic content Argo and Railgun can help optimise the connection & transfer between Cloudflare and your origin server.

  1. Rocket Loader utilises a browser API called document.currentScript which is currently supported by 93.7% of mobile devices and growing: https://caniuse.com/#feat=document-currentscript ↩︎ ↩︎

  2. Back of the envelope calculations based on 270 million rocket-loader.min.js responses served per week with a 29.7KB saving per serving. ↩︎

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